Archives
24 posts from January 2022
Design and Web team summary – 14 January 2022
By Peter Mahnke, 31 January 2022
The Web and design team at Canonical run two-week iterations building and maintaining all of the Canonical websites and product web interfaces. Here are some...
The State of IoT – January 2022
By Edoardo Barbieri, 31 January 2022
No day goes by without innovation in the Internet of Things (IoT) landscape, affecting enterprises and individuals alike. In case you missed it, here is a...
Single-command Docker environments on any machine with Multipass
By Nathan Hart, 28 January 2022
Multipass has a new workflow tailored to run Docker containers on macOS, Windows or Linux. One single command, no dependencies, full flexibility. Multipass...
Understanding bare metal Kubernetes
By Anton Smith, 27 January 2022
Bare metal Kubernetes is a powerful set of technologies that builds on the best ideas behind the public and private cloud, yet abstracts away some toilsome...
Vanilla’s accessibility documentation process
By bethcollins, 26 January 2022
Following on from our previous post about accessibility by design, we’d like to share our accessibility documentation process here in the Web & Design team....
Telco workloads orchestration in multi-clouds environments – focus for Open Source MANO release ELEVEN
By Wajeeha Hamid, 26 January 2022
Open source MANO release ELEVEN is here with another set of exciting features for the telco world!! Promising the production-grade orchestration of telco...
The idea of a tutorial
By Daniele Procida, 25 January 2022
Sooner or later, almost everyone who looks at some software that they or their team have created imagines a user getting to grips with it, and a pang of...
Smart, agile MLOps on any cloud – Canonical releases Charmed Kubeflow 1.4
By Canonical, 25 January 2022
25th January 2022: Today, the Canonical Charmed Kubeflow team announced the release of Charmed Kubeflow 1.4 – the state-of-the-art MLOps platform. The new...
Linux game development on Ubuntu: Godot and Unity
By Oliver Smith, 24 January 2022
In this post we show you how to set up two of our favourite Linux game development tools for Ubuntu Desktop; Godot and Unity.
Let’s build a snap together – a complex snapcraft.yaml walkthrough
By Igor Ljubuncic, 21 January 2022
It has been a while since we talked about how to build snaps. In the past, we went through a number of detailed examples, focused on different programming...
Accessible by design: How we are designing for accessibility at Canonical
By Marina Castejon, 20 January 2022
In this blog post, I will talk about some of the most important considerations when it comes to building UIs that are accessible by design and how we are...
Ubuntu introduces the Ubuntu Security Guide to ease DISA-STIG compliance
By Canonical, 18 January 2022
January 17th: London, UK – Canonical, the company behind Ubuntu, the world’s most popular operating system across private and public clouds, now offers the...