Your submission was sent successfully! Close

Thank you for signing up for our newsletter!
In these regular emails you will find the latest updates from Canonical and upcoming events where you can meet our team.Close

Thank you for contacting our team. We will be in touch shortly.Close

  1. Blog
  2. Article

Robin Winslow
on 11 March 2015

A seachange in front-end best practice (but not for a while)


Despite some reservations, it looks like HTTP/2 is very definitely the future of the Internet.

Speed improvements

HTTP/2 may not be the perfect standard, but it will bring with it many long-awaited speed improvements to internet communication:

  • Sending of many different resources in the first response
  • Multiplexing requests to prevent blocking
  • Header compression
  • Keep connections alive
  • Bi-directional communication

Changes in long-held performance practices

I read a very informative post today (via Web Operations Weekly) which laid out all the ways this will change some deeply embedded performance principles for front-end developers. Namely:

Each of these practices are hacks which make website setups more complex and more opaque, but with the goal of speeding up front-end performance by working around limitations in HTTP. Fortunately, these somewhat ugly practices are no longer necessary with HTTP/2.

Importantly, Matt Wilcox points out that in an HTTP/2 world, these practices might actually slow down your website, for the following reasons:

  • If you serve concatenated CSS, Javascript or image files, it’s likely you’re sending more content than you strictly need to for each page
  • Serving assets from different domains prevents HTTP/2 from reusing existing connections, forcing it to open extra ones

But not yet…

This is all very exciting, but note that we can’t and shouldn’t start changing our practices yet. Even server-side support for HTTP/2 is still patchy, with nginx only promising full support by the end of 2015 (with Microsoft’s IIS, surprisingly, putting other servers to shame).

But of course the main limiting factor will, as usual, be browsers:

  • Firefox leads the way, with support since version 36
  • Chrome has support for spdy4 (the precursor to HTTP/2), but it isn’t enabled by default yet
  • Internet Explorer 11 supports HTTP/2 only in Windows 10 beta

As usual the main limiting factor will be waiting for market share of older versions of Internet Explorer to drop off. Braver organisations may want to be progressive by deliberately slowing down the experience for people on older browsers to speed up the more up-to-date and hence push adoption of good technology.

If you want to get really clever, you could serve a different website structure based on the user agent string, but this would really be a pain to implement and I doubt many people would want to do this.

Even with the most progressive strategy, I doubt anyone will be brave enough to drop decent HTTP/1 performance until at least 2016, as this is when nginx support should land; Windows 10 and therefore IE 11 will have had some time to gain traction and of course Internet Explorer market share in general will have continued to drop in favour of Chrome and Firefox.

TL;DR: We front-end developers should be ready to change our ways, but we don’t need to worry about it just yet.

Originally posted on robinwinslow.co.uk.

Related posts


Goulin Khoge
14 October 2022

Introducing a VSCode extension for Vanilla CSS Framework

Ubuntu Article

The Vanilla CSS Framework is a utility class-based and customizable SASS library that is the go-to when it comes to styling websites and dashboards across the majority of projects at Canonical. Knowing all the class utilities could be tricky. That’s why we make sure that our documentation is up-to-date and accessible as much as possible. ...


Ana Sereijo
19 April 2024

Let’s talk open design

Design Article

Why aren’t there more design contributions in open source? Help us find out! ...


Igor Ljubuncic
24 January 2024

Canonical’s recipe for High Performance Computing

HPC HPC

In essence, High Performance Computing (HPC) is quite simple. Speed and scale. In practice, the concept is quite complex and hard to achieve. It is not dissimilar to what happens when you go from a regular car to a supercar or a hypercar – the challenges and problems you encounter at 100 km/h are vastly ...