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24 posts from January 2022

Design and Web team summary – 14 January 2022

By Peter Mahnke, 31 January 2022

The Web and design team at Canonical run two-week iterations building and maintaining all of the Canonical websites and product web interfaces. Here are some...

The State of IoT – January 2022

By Edoardo Barbieri, 31 January 2022

No day goes by without innovation in the Internet of Things (IoT) landscape, affecting enterprises and individuals alike. In case you missed it, here is a...

Single-command Docker environments on any machine with Multipass

By Nathan Hart, 28 January 2022

Multipass has a new workflow tailored to run Docker containers on macOS, Windows or Linux. One single command, no dependencies, full flexibility. Multipass...

Understanding bare metal Kubernetes

By Anton Smith, 27 January 2022

Bare metal Kubernetes is a powerful set of technologies that builds on the best ideas behind the public and private cloud, yet abstracts away some toilsome...

Vanilla’s accessibility documentation process

By bethcollins, 26 January 2022

Following on from our previous post about accessibility by design, we’d like to share our accessibility documentation process here in the Web & Design team....

Telco workloads orchestration in multi-clouds environments – focus for Open Source MANO release ELEVEN

By Wajeeha Hamid, 26 January 2022

Open source MANO release ELEVEN is here with another set of exciting features for the telco world!! Promising the production-grade orchestration of telco...

The idea of a tutorial

By Daniele Procida, 25 January 2022

Sooner or later, almost everyone who looks at some software that they or their team have created imagines a user getting to grips with it, and a pang of...

Smart, agile MLOps on any cloud – Canonical releases Charmed Kubeflow 1.4

By Canonical, 25 January 2022

25th January 2022: Today, the Canonical Charmed Kubeflow team announced the release of Charmed Kubeflow 1.4 – the state-of-the-art MLOps platform. The new...

Linux game development on Ubuntu: Godot and Unity

By Oliver Smith, 24 January 2022

In this post we show you how to set up two of our favourite Linux game development tools for Ubuntu Desktop; Godot and Unity.

Let’s build a snap together – a complex snapcraft.yaml walkthrough

By Igor Ljubuncic, 21 January 2022

It has been a while since we talked about how to build snaps. In the past, we went through a number of detailed examples, focused on different programming...

Accessible by design: How we are designing for accessibility at Canonical

By Marina Castejon, 20 January 2022

In this blog post, I will talk about some of the most important considerations when it comes to building UIs that are accessible by design and how we are...

Ubuntu introduces the Ubuntu Security Guide to ease DISA-STIG compliance

By Canonical, 18 January 2022

January 17th: London, UK – Canonical, the company behind Ubuntu, the world’s most popular operating system across private and public clouds, now offers the...

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